//---------------------------------------------------------------------------------------------------
inline RendererConstant::Type RendererConstant::GetType () const
{
    return m_eType;
}
//---------------------------------------------------------------------------------------------------
inline int RendererConstant::GetBaseRegister () const
{
    return m_iBaseRegister;
}
//---------------------------------------------------------------------------------------------------
inline int RendererConstant::GetRegisterQuantity () const
{
    return m_iRegisterQuantity;
}
//---------------------------------------------------------------------------------------------------
inline float* RendererConstant::GetData () const
{
    return (float*)&m_afData[0];
}
//---------------------------------------------------------------------------------------------------
